Overview
Required skills
— 5+ years of software engineering experience
— At least 2 years of Unreal Engine C++ experience
— Experience developing in a large codebase, ideally experience designing and implementing a tool from the ground up
— Knowledge of networking, rendering, and other systems impacting quality and performance
— Ability to listen to feedback and collaborate with others
— Passion for new technology and Unreal Engine C++ development
— Familiarity with engine modules and engine source code. Ability to read and reuse engine source code in the new projects
— Understanding of Unreal Engine code architecture
— Developed one or preferably more Unreal Engine code plugins
— Project portfolio with code samples you can provide
— Upper-Intermediate in English
We offer
— High wages
— Paid sick leave and vacation
— Possibility of remote work
— Flexible work time
— Professional growth and variety of tasks
— Business trips almost all continent
Responsibilities
— Design and implement tools, plugins, and modules for UE4 Virtual Production, integration, and advanced project.
— Design and implement user interfaces for the editor
— Bugfix and maintain the plugins code base
— Analysis and fixes for common problems in plugins and modules such as memory usage, performance problems, frame rate.
Project description
Development of Unreal Engine Editor Tools and UI for Virtual Production and UE4 advanced projects



